-
Recent Posts
Recent Comments
- Jignesh Jariwala on Wheel Splash
- LeVerne Martin on Shower
- Jack on Wheel Splash
- Jignesh Jariwala on Bubbles popping water splash in super slow motion
- overhaul on Bubbles popping water splash in super slow motion
Archives
- January 2024
- November 2023
- September 2022
- September 2018
- July 2018
- June 2018
- May 2018
- April 2018
- October 2017
- December 2016
- August 2016
- July 2016
- June 2016
- March 2016
- January 2016
- December 2015
- July 2015
- February 2015
- September 2014
- May 2014
- January 2014
- November 2013
- October 2013
- September 2013
- June 2013
- May 2013
- January 2013
- November 2012
- October 2012
- September 2012
- July 2012
- May 2012
- March 2012
- February 2012
- January 2012
- December 2011
Categories
Monthly Archives: May 2012
Car Splashing in Muddy/Dirty Water
Here is new simulation done with glu3d gpu. 1.3 millions particles simulated in 2 to 3 hours. Meshing is done using Frost. Rendering is done with iRay in 3ds max 2012. Retiming and CC is done in AE.
Posted in R&D
Shower Simulation Tutorial for Glu3d GPU
Here is the video tutorial showing how I did fluid simulation using glu3d gpu for “Shower” video.
Posted in Tips & Tricks & Tutorial
Basic Layering and Masking with iRay in 3ds max 2012
In this post, I will talk about how we can achieve some basic layering and masking in iRay. In my last, shower scene I used this technique to balance colors on female head and also to create water drops on … Continue reading
Posted in Tips & Tricks & Tutorial
Tagged 3ds max, iray, layering, masking