Here is the one of the old project I did. I thought I would post it now. It was product visualization for Jerguson Valve.
I used 3ds max 2014 and iRay for rendering. It took like 1 week to render entire animation using iRay. I also used iray matte environment shader to rerender certain parts for changes. then I used “Remove Grain” in AE to remove noise from rendered image sequence.
I also use Glu3d GPU for fluid simulation inside valve and it was very robust. During this project I figured out new technique for settling down particles using glu3d gpu. You can view that tutorial video here : https://vimeo.com/62236533
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