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Categories
Tag Archives: ocean
New Tutorial : Simulating multiple Boats using Hydroboat and Hydrofield operators in Thinking Particles 6
It’s a long tutorial and In the end of video I say to cache in .tpc format but if you cache in tpc format and after caching if you jump to any frame RAM usage will go upto 99%. So … Continue reading
Posted in Tips & Tricks & Tutorial
Tagged foam, Hydroboat, Hydrofield, ocean, splash, thinking particles 6
Gray Whale Project Final Video
Gray Whale project is released online! My parts are at 0:58, 1:21, 1:26, 2:45, 2:51, 4:17, 4:26, 4:31, 4:54, 5:37, 5:40, 6:24, 7:15, 7:22, 8:17! I used Thinking Particles 6.x and its awesome hydrofield node to create splash and foams. … Continue reading
Posted in Demoreel
Tagged fluid simulation, foam, gray whale, Hydrofield, ocean, splash, thinking particles
Cube Splash Tutorial (using Thinking Particles 6.3)
Cube Splash Tutorial (Thinking Particles Hydrofield) from Jignesh Jariwala on Vimeo.
Posted in Tips & Tricks & Tutorial
Tagged cube, foam, Hydrofield, ocean, splash, thinking particles
Whale Splash Tutorial
I recently posted a whale splash tutorial using thinking particles 6.2 Hydrofield node. Here it is : Whale Splash (Thinking Particles 6.2 Hydrofield node) Tutorial from Jignesh Jariwala on Vimeo.
Posted in Tips & Tricks & Tutorial
Tagged flowgroup, flowsolver, fluid simulation, foam, gray whale, Hydrofield, ocean, orca, splash, thinking particles, waves, whale, whale splash
HydroBoat and HydroField RnD test
Thinking Particles 6 also offers shallow water or ocean surface simulation using HydroField and also its HydroBoat operator to simulate water based vehicle. Here I made a new simple test of Motorboat using HydroField and HydroBoat. I generated only Splash … Continue reading
Posted in R&D
Tagged cells, fluid, fluid simulation, foam, Hydroboat, Hydrofield, ocean, sea foam, splash, spray, thinking particles 6, TP6
Whale Breach Simulation Test with Phoenix FD
Whale Breaching Phoenix FD simulation test from Jignesh Jariwala on Vimeo.
Posted in R&D
Tagged fluid, foam, ocean, phoenix fd, simulation, whale
Walkthrough Video : Glu3d GPU and PWrapper GPU inside 3ds max 2014 and 6.2 millions particle simulation
In this video, I talk about using glu3d gpu inside 3dsmax 2014 and also I was able to do 6.2 millions particles simulation using glu3d gpu which wasn’t working before. I am using nvidia driver version 310.90 which seems to … Continue reading
Posted in R&D, Tips & Tricks & Tutorial
Tagged fluid simulation, frost, glu3d gpu, ocean, pwrapper gpu, splash